Breathing-block status indicator (blue/green/red) #10
+7
-1
@@ -117,6 +117,12 @@ ui_quiet_run() {
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# "solid blue, no breathing" on the console). Cap to the 16-color path.
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case "${TERM:-}" in linux*|console*) depth=16 ;; esac
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# Per-depth frame interval: the console colour-pulse runs slower (a fast
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# blue/grey flip reads as flicker — YuKu asked for half-to-third speed);
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# the 256-colour breathe ramp keeps its 50ms.
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local tick=0.05
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(( depth == 16 )) && tick=0.15
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local -a bg=()
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case "$depth" in
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# Deep-amplitude breathe: dark navy (17) to BRIGHT blue (45). Adjacent
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@@ -152,7 +158,7 @@ ui_quiet_run() {
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fi
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fi
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f=$(( f + 1 ))
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sleep 0.05
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sleep "$tick"
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done
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local rc=0
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+3
-2
@@ -41,8 +41,9 @@ _ub_paint() {
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}
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_ub_busy_loop() {
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local depth pal=() i
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local depth pal=() i tick=0.05
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depth=$(_ub_depth)
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[[ "$depth" -eq 16 ]] && tick=0.15 # console pulse: slow, not flicker
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case "$depth" in
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256) pal=(17 19 21 27 33 39 45 39 33 27 21 19) ;; # deep breathe: dark navy to bright blue
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16) pal=(44 44 100 100) ;; # blue <-> dark grey, constant layout
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@@ -57,7 +58,7 @@ _ub_busy_loop() {
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else
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printf '\r[%s] %s' "$i" "$_UB_MSG" >&"$_UB_FD"
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fi
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sleep 0.05 || return 0
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sleep "$tick" || return 0
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done
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done
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}
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